Starlight Brigade

Command your Light Cruiser in real-time space warfare, using physics, advanced battle tactics, or surprise your enemies by ambushing them from a stealthy position.



Check out the demo here


Recent Updates

The Missile Knows where it is!
Missile Guidance

After building a missile design system I decided I wanted players to be able to follow missile in towards the enemy ships. This camera needed to be flexible but performant.

Designing custom missiles!
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After pouring hours into building missiles in Neboulous Fleet Command

I decided to add my own to my game it's definitely got a ways to go but it should bring a lot of customization to missiles!

Overheating!
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In space heat managament matters!

While dumping waste heat is 'simple' it definitely isn't risk free!

Public Patreon Post!
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An Exclusive Sneak Peek at the Upcoming Game Demo!

Prepare for Intergalactic Warfare: Starlight Brigade Demo Coming Soon!

Optimization!
Worked on object pooling and more!

I spent a good few weeks working on object pooling as well as reducing casts and references. After all of this my games average frame rate jumped from the high 30s low 40s all the way up to the high 70s low 80s

Pathfinding!
Starting work on AI pathfinding!

I've started working on AI pathfinding as well as tweaked my CIWS and Missile systems!

New VFX!
Collision and early combat flight testing!

Added my new engine plumes (though I need to tweak them a bit) and added collision to the ships so you can ram your enemies!

Converting to C++!
Converted my missiles over to C++!

Blueprints are great but sometimes they leave a lot to be desired performance-wise!

About Me

I'm an avid gamer, I'm an even more avid UI/UX Designer. I help build experiences for players through intuitive thoughtful design. When I'm not working on games, you can find me gaming, camping, or even making YouTube videos! I have done a little bit of everything related to game development from 3d modeling, lighting, texturing, gameplay programming, VFX, and audio sheesh!

Quick Facts

  • Developer:
  • J Newhart
  • Based in:
  • Texas, United States
  • Press/Business Contact:
  • starlightbrigadedev@gmail.com
  • Social links:

How to support the development of Starlight Brigade

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Patreon

You can go to patreon and support not only the game but myself as well!